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Kernel anti-cheat, loads with game
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Game

Call of Duty: DMZ

Activision · 2022
Developer
Infinity Ward
Platforms
Battle.net, Steam, PlayStation, Xbox
What this game is

DMZ was the extraction mode that launched inside Call of Duty: Warzone 2.0 on November 16, 2022, alongside Call of Duty: Modern Warfare II. Both were built by Infinity Ward, the ActivisionPublisherActivisionActivision is the publisher of the Call of Duty franchise. Since 2021 the Call of Duty competitive experience has been protected by RICOCHET, Activision's in-house kernel-mode anti-cheat.5 games in this family → studio that created the original Call of Duty: Modern Warfare and led the 2022 reboot, on the rebuilt IW Engine 9.0EngineIW Engine (Activision / Infinity Ward)The IW Engine is Activision's proprietary engine line for the Call of Duty franchise, originally derived from id Tech and substantially rewritten across iterations. Modern Call of Duty titles run on IW 9.0 and its successors.5 games in this family →; the wider Call of Duty studio group, Raven Software among them, supported the Warzone 2.0 launch. Squads of up to three deployed into Al Mazrah, the large map shared with Warzone 2.0 (with Ashika Island, Vondel, and the keycard-gated Building 21 instance added later), to run faction contracts for groups such as Legion, Black Mous, and White Lotus, pull loot and keys from locked caches, and reach an exfil chopper before the map's AI and rival squads caught them. Two things set it apart: the stakes and the diplomacy. Gear and insured-weapon slots carried between deployments, so what you brought in could be lost for good, and squads could assimilate strangers into a team of up to six mid-raid, turning a firefight into an uneasy truce. Those unscripted standoffs are what its players remember. Activision ran DMZ as a Beta for its entire life; it never moved to a 1.0 release.

What a thoughtful gamer should know

DMZ is Call of Duty history more than a title you would install fresh today, and where it is still reachable it runs on the Modern Warfare II client with the same RICOCHETAnti-cheatActivision RICOCHETRICOCHET is Activision's in-house kernel-mode anti-cheat, deployed across the Call of Duty franchise since 2021. The kernel driver loads while a protected Call of Duty title is running.5 games in this family → kernel anti-cheat, so its system footprint is identical to that base game. The successor is no longer a rumor: DMZ returns inside Call of Duty: Modern Warfare 4, releasing October 23, 2026, and it has its own plate in this guide. When it ships, the question worth asking is the one this guide always asks: what loads, when, and on whose say-so.

What installing this does to your system
kernel · with gameLoads a kernel-level driver while the game runs, then unloads it when you quit.

DMZ ran on the Modern Warfare II / Warzone 2.0 client, so it carried the same trust ask as the rest of that release. RICOCHET, Activision's kernel-mode anti-cheat, loaded with the game and unloaded when it closed. There was no separate DMZ install and no separate anti-cheat layer; the main Windows process was cod.exeProcesscod.exeCall of Duty HQ launcher (shared front-end)Open plate →, shared with Modern Warfare II and Warzone 2.0, and the broader picture lives under the ricochet anti-cheat family entry. Because DMZ shared the base game's client, its trust posture and Modern Warfare II's are the same one.

Publisher track record

DMZ's arc is unusually well documented because it ended in the open. In December 2023, with Modern Warfare III's first season, Activision confirmed DMZ would get no further content updates and would be separated from the Modern Warfare III and Warzone ecosystem, left reachable but frozen, with progression no longer carrying forward; GameSpot, Kotaku, Charlie Intel, and Dot Esports reported it. Across its run, players and reporters documented a cheating problem that the mode's stakes made especially cruel: because death meant losing your gear, cheaters used aimbots and, notably, server-crash exploits that booted everyone from a session so the cheater could grab loot or dodge a loss, which RICOCHET never fully contained. For a mode whose whole tension was that loss was real, cheating did not just take a match, it took the thing you carried in. Vera's own account of what that cost the people who loved it is the blog post The Ghost of Al Mazrah, linked below.

Process companions

User-mode processes this game ships with, catalogued in the Field Guide: cod.exe.

What this means, plainly
Vera describes, the reader decides. Every plate in this section documents the trust ask a game is making of your system. Vera does not pick a side on whether that ask is acceptable. The decision is yours; the plate is here so you can make it with eyes open.
Source

Catalogued by Vera. Trust-architecture details cite the publisher's own anti-cheat documentation and named public reporting from mainstream gaming press (Ars Technica, PC Gamer, Eurogamer, BleepingComputer, and others).

Cite this entry

Vera Project. “Call of Duty: DMZ.” Vera Field Guide (Game). The Vera Project. https://www.veraproject.xyz/field-guide/games/call-of-duty-dmz