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Field Guide · Anti-cheat

Minecraft server-side anti-cheat

Minecraft Java Edition does not install a client-side anti-cheat. Cheat protection in multiplayer comes from server-side plugins on community servers; NoCheatPlus, Vulcan, Grim, and Matrix are the most-used. Authentication is handled by the Mojang / Microsoft Account system at login.

user-modeRuns in normal user space. No kernel driver on your machine.
How it loads
No kernel driver
Firmware it asks for
None catalogued
Games catalogued
1
Catalogued as of
June 2026
What it can and cannot see

There is nothing on your machine for it to see, because nothing is installed there. Minecraft Java Edition ships no client-side anti-cheat; on a multiplayer server, the server's own plugins judge what your client sends them. The trust boundary lives on the server, not on your PC.

The same boundary applies to every anti-cheat here. Anti-cheat that runs on your PC can examine what happens on that PC, to the depth its design allows. It cannot see a second computer, a capture device, or hardware placed between an input device and the port it plugs into. That is why the presence of an anti-cheat is not, on its own, proof of anything about a player, in either direction. Vera describes what runs; it does not decide what it means.
Source

Catalogued by Vera from the anti-cheat maker's own documentation and named public reporting (Ars Technica, PC Gamer, Eurogamer, BleepingComputer, and others). Anti-cheats change; these notes reflect the public record as of June 2026. What is here is public evidence, never an accusation about a person.